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fmap.c: Retype appropriate variables with bool
Use the bool type instead of an integer for appropriate variables, since this represents their purpose much better. Signed-off-by: Felix Singer <felixsinger@posteo.net> Change-Id: I323d40cabe9c580057d870e742b3b55942c78321 Reviewed-on: https://review.coreboot.org/c/flashrom/+/66896 Reviewed-by: Anastasia Klimchuk <aklm@chromium.org> Tested-by: build bot (Jenkins) <no-reply@coreboot.org> Reviewed-by: Angel Pons <th3fanbus@gmail.com>
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fmap.c
13
fmap.c
@ -35,6 +35,7 @@
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*/
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#include <ctype.h>
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#include <stdbool.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/types.h>
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@ -94,14 +95,14 @@ static int is_valid_fmap(const struct fmap *fmap)
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static ssize_t fmap_lsearch(const uint8_t *buf, size_t len)
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{
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ssize_t offset;
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bool fmap_found = 0;
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bool fmap_found = false;
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if (len < sizeof(struct fmap))
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return -1;
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for (offset = 0; offset <= (ssize_t)(len - sizeof(struct fmap)); offset++) {
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if (is_valid_fmap((struct fmap *)&buf[offset])) {
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fmap_found = 1;
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fmap_found = true;
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break;
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}
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}
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@ -184,7 +185,9 @@ static int fmap_bsearch_rom(struct fmap **fmap_out, struct flashctx *const flash
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size_t rom_offset, size_t len, size_t min_stride)
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{
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size_t stride, fmap_len = 0;
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int ret = 1, fmap_found = 0, check_offset_0 = 1;
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int ret = 1;
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bool fmap_found = false;
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bool check_offset_0 = true;
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struct fmap *fmap;
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const unsigned int chip_size = flashctx->chip->total_size * 1024;
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const int sig_len = strlen(FMAP_SIGNATURE);
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@ -225,7 +228,7 @@ static int fmap_bsearch_rom(struct fmap **fmap_out, struct flashctx *const flash
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continue;
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if (offset == 0 && !check_offset_0)
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continue;
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check_offset_0 = 0;
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check_offset_0 = false;
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/* Read errors are considered non-fatal since we may
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* encounter locked regions and want to continue. */
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@ -251,7 +254,7 @@ static int fmap_bsearch_rom(struct fmap **fmap_out, struct flashctx *const flash
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if (is_valid_fmap(fmap)) {
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msg_gdbg("fmap found at offset 0x%06zx\n", offset);
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fmap_found = 1;
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fmap_found = true;
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break;
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}
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msg_gerr("fmap signature found at %zu but header is invalid.\n", offset);
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