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Usleep() has been obsolete for quite a while. The only target that uses it without alternative is DOS. Corresponding to flashrom svn r1899. Signed-off-by: Stefan Tauner <stefan.tauner@alumni.tuwien.ac.at> Acked-by: Stefan Tauner <stefan.tauner@alumni.tuwien.ac.at>
210 lines
5.6 KiB
C
210 lines
5.6 KiB
C
/*
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* This file is part of the flashrom project.
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*
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* Copyright (C) 2000 Silicon Integrated System Corporation
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* Copyright (C) 2009,2010 Carl-Daniel Hailfinger
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef __LIBPAYLOAD__
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#include <unistd.h>
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#include <time.h>
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#include <sys/time.h>
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#include <stdlib.h>
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#include <limits.h>
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#include "flash.h"
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/* loops per microsecond */
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static unsigned long micro = 1;
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__attribute__ ((noinline)) void myusec_delay(unsigned int usecs)
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{
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unsigned long i;
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for (i = 0; i < usecs * micro; i++) {
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/* Make sure the compiler doesn't optimize the loop away. */
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__asm__ volatile ("" : : "rm" (i) );
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}
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}
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static unsigned long measure_os_delay_resolution(void)
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{
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unsigned long timeusec;
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struct timeval start, end;
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unsigned long counter = 0;
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gettimeofday(&start, NULL);
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timeusec = 0;
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while (!timeusec && (++counter < 1000000000)) {
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gettimeofday(&end, NULL);
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timeusec = 1000000 * (end.tv_sec - start.tv_sec) +
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(end.tv_usec - start.tv_usec);
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/* Protect against time going forward too much. */
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if ((end.tv_sec > start.tv_sec) &&
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((end.tv_sec - start.tv_sec) >= LONG_MAX / 1000000 - 1))
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timeusec = 0;
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/* Protect against time going backwards during leap seconds. */
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if ((end.tv_sec < start.tv_sec) || (timeusec > LONG_MAX))
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timeusec = 0;
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}
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return timeusec;
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}
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static unsigned long measure_delay(unsigned int usecs)
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{
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unsigned long timeusec;
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struct timeval start, end;
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gettimeofday(&start, NULL);
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myusec_delay(usecs);
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gettimeofday(&end, NULL);
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timeusec = 1000000 * (end.tv_sec - start.tv_sec) +
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(end.tv_usec - start.tv_usec);
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/* Protect against time going forward too much. */
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if ((end.tv_sec > start.tv_sec) &&
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((end.tv_sec - start.tv_sec) >= LONG_MAX / 1000000 - 1))
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timeusec = LONG_MAX;
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/* Protect against time going backwards during leap seconds. */
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if ((end.tv_sec < start.tv_sec) || (timeusec > LONG_MAX))
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timeusec = 1;
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return timeusec;
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}
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void myusec_calibrate_delay(void)
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{
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unsigned long count = 1000;
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unsigned long timeusec, resolution;
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int i, tries = 0;
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msg_pinfo("Calibrating delay loop... ");
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resolution = measure_os_delay_resolution();
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if (resolution) {
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msg_pdbg("OS timer resolution is %lu usecs, ", resolution);
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} else {
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msg_pinfo("OS timer resolution is unusable. ");
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}
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recalibrate:
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count = 1000;
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while (1) {
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timeusec = measure_delay(count);
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if (timeusec > 1000000 / 4)
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break;
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if (count >= ULONG_MAX / 2) {
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msg_pinfo("timer loop overflow, reduced precision. ");
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break;
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}
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count *= 2;
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}
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tries ++;
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/* Avoid division by zero, but in that case the loop is shot anyway. */
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if (!timeusec)
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timeusec = 1;
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/* Compute rounded up number of loops per microsecond. */
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micro = (count * micro) / timeusec + 1;
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msg_pdbg("%luM loops per second, ", micro);
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/* Did we try to recalibrate less than 5 times? */
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if (tries < 5) {
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/* Recheck our timing to make sure we weren't just hitting
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* a scheduler delay or something similar.
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*/
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for (i = 0; i < 4; i++) {
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if (resolution && (resolution < 10)) {
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timeusec = measure_delay(100);
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} else if (resolution &&
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(resolution < ULONG_MAX / 200)) {
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timeusec = measure_delay(resolution * 10) *
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100 / (resolution * 10);
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} else {
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/* This workaround should be active for broken
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* OS and maybe libpayload. The criterion
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* here is horrible or non-measurable OS timer
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* resolution which will result in
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* measure_delay(100)=0 whereas a longer delay
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* (1000 ms) may be sufficient
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* to get a nonzero time measurement.
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*/
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timeusec = measure_delay(1000000) / 10000;
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}
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if (timeusec < 90) {
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msg_pdbg("delay more than 10%% too short (got "
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"%lu%% of expected delay), "
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"recalculating... ", timeusec);
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goto recalibrate;
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}
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}
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} else {
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msg_perr("delay loop is unreliable, trying to continue ");
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}
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/* We're interested in the actual precision. */
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timeusec = measure_delay(10);
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msg_pdbg("10 myus = %ld us, ", timeusec);
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timeusec = measure_delay(100);
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msg_pdbg("100 myus = %ld us, ", timeusec);
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timeusec = measure_delay(1000);
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msg_pdbg("1000 myus = %ld us, ", timeusec);
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timeusec = measure_delay(10000);
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msg_pdbg("10000 myus = %ld us, ", timeusec);
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timeusec = measure_delay(resolution * 4);
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msg_pdbg("%ld myus = %ld us, ", resolution * 4, timeusec);
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msg_pinfo("OK.\n");
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}
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/* Not very precise sleep. */
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void internal_sleep(unsigned int usecs)
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{
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#if IS_WINDOWS
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Sleep((usecs + 999) / 1000);
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#elif defined(__DJGPP__)
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sleep(usecs / 1000000);
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usleep(usecs % 1000000);
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#else
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nanosleep(&(struct timespec){usecs / 1000000, (usecs * 1000) % 1000000000UL}, NULL);
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#endif
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}
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/* Precise delay. */
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void internal_delay(unsigned int usecs)
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{
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/* If the delay is >1 s, use internal_sleep because timing does not need to be so precise. */
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if (usecs > 1000000) {
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internal_sleep(usecs);
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} else {
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myusec_delay(usecs);
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}
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}
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#else
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#include <libpayload.h>
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void myusec_calibrate_delay(void)
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{
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get_cpu_speed();
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}
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void internal_delay(unsigned int usecs)
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{
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udelay(usecs);
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}
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#endif
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