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erasure_layout: Simplify include paths
Header files can be found without explicitly specifying include directory on the file path. Change-Id: I6ef34273d088d8fb4559fe3d801d1247ad9b3fa2 Signed-off-by: Anastasia Klimchuk <aklm@chromium.org> Reviewed-on: https://review.coreboot.org/c/flashrom/+/75322 Tested-by: build bot (Jenkins) <no-reply@coreboot.org> Reviewed-by: Angel Pons <th3fanbus@gmail.com> Reviewed-by: Aarya <aarya.chaumal@gmail.com>
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@ -20,9 +20,9 @@
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#include <limits.h>
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#include <string.h>
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#include "include/flash.h"
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#include "include/layout.h"
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#include "include/erasure_layout.h"
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#include "flash.h"
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#include "layout.h"
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#include "erasure_layout.h"
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static size_t calculate_block_count(const struct flashchip *chip, size_t eraser_idx)
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{
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