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Adept layout handling to new programmer infrastructure and fix off-by-one error
Flashrom has the ability to use layout files with romentries, but this feature was not adapted to the programmer infrastructure and had undefined behaviour for flasher!=internal. The romentry handling had an off-by-one error which caused all copies to end up one byte short. Fix these issues. Corresponding to flashrom svn r694. Signed-off-by: Carl-Daniel Hailfinger <c-d.hailfinger.devel.2006@gmx.net> Acked-by: Stefan Reinauer <stepan@coresystems.de>
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2
flash.h
2
flash.h
@ -422,7 +422,7 @@ char *strcat_realloc(char *dest, const char *src);
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int show_id(uint8_t *bios, int size, int force);
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int read_romlayout(char *name);
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int find_romentry(char *name);
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int handle_romentries(uint8_t *buffer, uint8_t *content);
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int handle_romentries(uint8_t *buffer, struct flashchip *flash);
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/* cbtable.c */
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int coreboot_init(void);
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@ -930,8 +930,7 @@ int main(int argc, char *argv[])
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// This should be moved into each flash part's code to do it
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// cleanly. This does the job.
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/* FIXME: Adapt to the external flasher infrastructure. */
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handle_romentries(buf, (uint8_t *) flash->virtual_memory);
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handle_romentries(buf, flash);
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// ////////////////////////////////////////////////////////////
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11
layout.c
11
layout.c
@ -196,11 +196,11 @@ int find_romentry(char *name)
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return -1;
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}
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int handle_romentries(uint8_t *buffer, uint8_t *content)
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int handle_romentries(uint8_t *buffer, struct flashchip *flash)
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{
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int i;
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// This function does not safe flash write cycles.
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// This function does not save flash write cycles.
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//
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// Also it does not cope with overlapping rom layout
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// sections.
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@ -220,10 +220,9 @@ int handle_romentries(uint8_t *buffer, uint8_t *content)
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if (rom_entries[i].included)
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continue;
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/* FIXME: Adapt to the external flasher infrastructure. */
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memcpy(buffer + rom_entries[i].start,
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content + rom_entries[i].start,
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rom_entries[i].end - rom_entries[i].start);
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flash->read(flash, buffer + rom_entries[i].start,
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rom_entries[i].start,
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rom_entries[i].end - rom_entries[i].start + 1);
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}
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return 0;
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